Description
(from Planescape Campaign Setting Monstrous Supplement - 1994):
The four secundi, viceroys of the quarters, are the virtual rulers of Mechanus, reporting only to Primus. Each secundus has a staff of two tertians, who in turn command other heirarchs.
The secundi appear as incredibly thin and tall humanoids with long, narrow faces and deep-set eyes. They cast spells as 18th-level priests and 20th-level wizards. If a secundus’s attack roll exceeds the number needed to hit by 5 or more, the victim is stunned until the secundus releases him, unless the victim is of demigod or higher status.
The secundi live in great towered cities near the centers of their quarters. They always live in harmony with one another, except during those extremely rare times when a new Primus must be chosen (see below).
Alternate Versions
Size
Hero Forge: 9'4" (XXL)
Lore: Large
Suggested: Large
Other Monikers
Secundi, Class 2 Hierarch
Abilities
- Combat ready: advantage on initiative
- Spellcasting
- Unarmed strikes with monk abilities, including stunning strike
- Immune to charm, frightened. phsycic
- Resistant to Lightning, bludgeoning, piercing, slashing damage from nonmagical weapons
- Magic Resistance
- Axiomatic mind can't be compelled to act contrary to its nature or instructions
- Body disintegrates upon death
- Truesight
- Flight
Appearance
The secundi appear as incredibly thin and tall humanoids with long, narrow faces and deep-set eyes.
Home Plane
Mechanus
Stat Block
Sources
- Planescape Campaign Setting Monstrous Supplement (1994)