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Black Slaad

Large Aberration, Chaotic Neutral

Deva Movanic Male-turnaround.gif

Description

(from 3.5e Epic Level Handbook- 2002):


A white slaad that survives for more than a century retreats into isolation for at least a year. It returns as a larger, stronger form of slaad—the black. The power of a black slaad eclipses that of some abominations and many of the oldest wyrms. A black slaad is a blot of darkness, a toad-shaped-void from which only two evil stars of its eyes gleam.


Combat: A black slaad fights in deeper darkness, because it can see in such conditions while most other creatures can not. The black slaad has a 15-footlong prehensile tongue split into equal lengths, allowing it to make four melee touch attacks per round. It always uses its true seeing ability to see past an opponent’s use of invisibility, blur and displacement, or similar ruses. 


Stun (Ex): A black slaad can make an attack as if it had the Stunning Fist feat (see Chapter 5 of the Player’s Handbook) eleven times per day. The Fortitude save DC is 34. The black slaad can stun with its tongues as well as its claws. 


Chaos Touch (Ex): On a successful tongue melee attack, the slaad deals 10d4 points of chaotic damage. Unless the chaos infecting the wound is somehow neutralized, it deals another 5d4 points of chaotic damage every subsequent round for 11 rounds. 


Chaos Spittle (Ex): A black slaad can spit a glob of chaos at any can see within 120 feet as a ranged touch attack. The chaos deals 20d4 points of chaos damage (no splash damage). Unless the chaos is somehow neutralized, the glob deals another 10d4 points of damage every subsequent round for 11 rounds. 


Weaponbreaker (Ex): When a black slaad uses its Sunder feat, it rolls damage twice and takes the higher of the two rolls as the roll to break the weapon. 


Spell-Like Abilities: At will—animate objects, circle of death, chaos hammer, cloak of chaos, death knell, deeper darkness, dispel law, fear, finger of death, fireball, fly, greater dispelling, identify, improved invisibility, lightning bolt, magic circle against law, plane shift, power word blind, power word kill, protection from law, see invisibility, shatter, teleport without error, word of chaos; 1/day—implosion, peripety, ruin, spell worm (see Chapter 2). Caster level 25th; save DC 20 + spell level. 


Alternate Form (Su): A black slaad can shift between its natural and any humanoid form at will as a standard action. A black slaad can remain in humanoid form indefinitely. The ability is otherwise similar to alter self cast by a 21st-level caster. 


Summon Slaad (Sp): Three times per day a black slaad can attempt to summon 2–4 death slaadi (01–20 fails, 21–100 succeeds), or 1–2 white slaadi (01–60 fails, 61–100 succeeds). 


Telepathy (Su): Black slaadi can communicate telepathically with any creature within 100 feet that has a language.

Alternate Versions

Size

Hero Forge: 7 ft. (XXL)
Lore: Large
Suggested: Large

Other Monikers

Void Slaad

Abilities

- Void-based attacks and abilities
- Acidic, chaos-based attacks and projectiles
- Create Temporal Duplicates of itself
- Shapechanger
- Innate Spellcasting
- Magic Weapons
- Resistant to acid, lightning, cold, fire, thunder
- Magic Resistance
- Regeneration
- Blindsight, Telepathy
- Summon white slaadi

Appearance

Black slaadi [are] inherently different to other slaadi; rather than being batrachian monsters with actual bodies, black slaads [are] simply voids, areas of insubstantial darkness in the shape of humanoid toads. Their prehensile tongues [are] 15 ft (4.6 m) long and their eyes [are] akin to gleaming stars that [shimmer] with malice.

Home Plane

Limbo (negative energy plane)

Stat Block

3rd Edition:

- Realmshelps.net

Sources

- Forgotten Realms Wiki

- 3.5e Epic Level Handbook (2002)

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