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Author(s)

talespire://published-board/QmFhdG9yIC0gQXZlcm51cw==/21ccc9174f09a1a3a3e766969fe29663

Features

- First layer of the Nine Hells - an endless battlefield between Devils (baatezu) and Demons (tanar'ri) in the Blood War

- Strongly evil- and lawful-aligned

- In the spots where there isn't lava, the blackened, basalt surface is rocky, jagged, and razor-sharp, making travel slow and dangerous 

- The blood-red sky is streaked with smoking fireballs that shoot from pits and volcanic calderas, striking land dwellers seemingly at random (but with a preference for the pure of heart)

- The ruins of countless gate towns stolen from the outlands reside here, as well as even older structures - the remains of an infernal construction project from long ago, before the war came to Avernus

- Gore-soaked rivers of blood streak across the layer, their bottoms thick with bones and giant fiendish leeches... the bloody streams eventually merge with the  Styx, a black, oily scar of a river that can be used as an escape from hell (and to places even worse), but be warned: the Styx's poison waters steal the memories and identities of mortals

Notes

- Literally hell; the souls of lawful evil mortals come here after they die; most are tortured for eternity, but a few become devils

- Relatively small battle map for quick encounters, or a malfunctioning Amulet of the Planes; but there are a few secrets hidden around to explore

- Portal (fire ring) can be closed with a hide volume

- Abandoned building in the corner is covered in chains, gibbets, and prison shackles - a perfect place for an encounter with kytons (chain devils)

- Hidden in some ruins is a fancy tea party table with food, drinks and a faustian contract to sign... perhaps a devil is offering an escape from hell if the player would only sign on the dotted line. If the player refuses, this whole tea party setup can be hidden with a hide volume, and "vanish"

Assets from Tales Tavern

None

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